91直播

Classroom Technology

Report Says E-Learning Redefining K-12 Education

By Kevin Bushweller 鈥 May 15, 2002 1 min read
  • Save to favorites
  • Print
Email Copy URL

Cyber schools, online teaching and testing, and other e-learning initiatives are emerging quickly across the country, changing traditional notions of how K- 12 education is provided, an 91直播 report released last week concludes.

91直播 subscribers receive Technology Counts 2002 in the mail. The report is also online, as is ordering information for print copies.

Already, 12 states have established online high school programs, and five others are developing them; 25 states allow for the creation of so-called cyber charter schools; and 32 states have e-learning initiatives under way, according to Technology Counts 2002: E-Defining Education. The report is the fifth edition of the newspaper鈥檚 annual 50-state examination of educational technology.

鈥淓-learning is poking holes in the walls of the traditional American classroom and giving students unprecedented access to challenging courses and academic material,鈥 said Virginia B. Edwards, the editor and publisher of 91直播. 鈥淏ut there are still problems and unanswered questions about this way of teaching and learning. And one of the chief concerns is ensuring the quality of online courses.鈥

Beyond that concern, the report addresses a list of other issues that must be resolved: Are online courses aligned appropriately with state academic standards? Who is responsible for students鈥 technological needs when they are taking online courses? Are online teachers trained effectively to teach via the Internet? And what is lost when students and teachers forgo face-to-face interaction?

In an effort to look at e-learning from the perspective of students, the authors of Technology Counts 2002 received access to student course evaluations from the Florida Virtual School, the nation鈥檚 most prominent state-sponsored online school. Among other findings, the course evaluations show that 68 percent of the virtual school students say their online courses are at least as hard as, or harder than, regular high school courses.

The report also continues to track the latest trends in computer access, training, and use by teachers and students.

Related Tags:

A version of this article appeared in the May 15, 2002 edition of 91直播 as Report Says E-Learning Redefining K-12 Education

Events

This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of 91直播's editorial staff.
Sponsor
Student Well-Being Webinar
Improve School Culture and Engage Students: Archery鈥檚 Critical Role in Education
Changing lives one arrow at a time. Find out why administrators and principals are raving about archery in their schools.
Content provided by 
School Climate & Safety Webinar Engaging Every Student: How to Address Absenteeism and Build Belonging
Gain valuable insights and practical solutions to address absenteeism and build a more welcoming and supportive school environment.
Student Well-Being K-12 Essentials Forum Social-Emotional Learning 2025: Examining Priorities and Practices
Join this free virtual event to learn about SEL strategies, skills, and to hear from experts on the use and expansion of SEL programs.

EdWeek Top School Jobs

Teacher Jobs
Search over ten thousand teaching jobs nationwide 鈥 elementary, middle, high school and more.
Principal Jobs
Find hundreds of jobs for principals, assistant principals, and other school leadership roles.
Administrator Jobs
Over a thousand district-level jobs: superintendents, directors, more.
Support Staff Jobs
Search thousands of jobs, from paraprofessionals to counselors and more.

Read Next

Classroom Technology Leader To Learn From This Tech Director Is Revolutionizing Special Education With Gaming
Evan Abramson led the creation of an esports arena for students with autism spectrum disorder. It may be the first in the country.
12 min read
Evan Abramson, 47, Director of Technology and Innovation at Morris-Union Jointure Commission, sits for a portrait at the school in Warren, N.J., on Jan. 15, 2025. Morris-Union Jointure Commission works primarily with students up to the age of 21 on the autism spectrum. Abramson, through his experience watching his own son with special needs play video games, helped bring an e-sports lab to life at the school in order to help students better regulate themselves.
Evan Abramson, the director of technology and innovation at Morris-Union Jointure Commission, in Warren, N.J., on Jan. 15, 2025. Abramson spearheaded an esports program to help students on the autism spectrum connect with one another and learn new skills. The gaming arena where students play together may be the first-of-its-kind in the country.
Michelle Gustafson for 91直播
Classroom Technology From Our Research Center Who Pays for Repairs to Students鈥 School-Issued Devices?
Providing every student with a school-issued device has become commonplace in K-12 schools, but it's costly to maintain.
2 min read
Tightly cropped photo of a group of students sitting at their desks in the classroom using laptops.
E+
Classroom Technology Parents Lack Digital Know-How. Is It Schools' Responsibility to Fix That?
Most parents wish they had stronger technological skills so that they could help their children with online class assignments.
2 min read
Mother and son work at home on laptop.
iStock/Getty
Classroom Technology What's In, What's Out for AI, Cellphones, Cybersecurity, and Other Ed-Tech Stuff
Education technology changes quickly, and so do the trends that define how educators and students use it. What's ahead for 2025?
Image of students using laptops in the classroom.
E+